v39 - Savegame feature


I promised it, so here it is.. The game now has a save game feature. ๐Ÿ™Œ๐Ÿฝ


If you already played the game, it will asks you to either continue your previous game, or start a new one (which erase your current save).

This update also brings following important changes:

  • A bug fix: 
    • Avoid rocks (or anything else solid) being blocked by destroyed bushes
  • A screen transition enhancement: 
    • Removed previous fade in/fade out overlay effects
    • Replaced them with a 'replace color' effect to mimic GameBoy's 4-color gradient effect

I think I won't update this gamejam project anymore (unless someone find a critical bug).
I will keep it as it is now, and start working on what's next.


Yes, what's next ?

Well, I had so much fun building AGS that I decided to go further with this game jam entry.
This means you may expect a full-game version coming later. I don't know yet when it will be ready, but I plan to make  'A Ghost Story' a real game with around 4 to 6 hours of gameplay with a complete story.

It's probably too early to say much for now, but keep in mind I'm busy on a full-game version.. ๐Ÿ™ƒ

Again, thank you very much for playing and supporting me!

Ghostly yours,
โ€“ Antoine

Files

aGhostStory_v39--stable_html5.zip Play in browser
Sep 05, 2019
aGhostStory_v39--stable_linux32.zip 83 MB
Sep 05, 2019
aGhostStory_v39--stable_linux64.zip 79 MB
Sep 05, 2019
aGhostStory_v39--stable_mac64.zip 107 MB
Sep 05, 2019
aGhostStory_v39--stable_win32.zip 73 MB
Sep 05, 2019
aGhostStory_v39--stable_win64.zip 77 MB
Sep 05, 2019

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